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Hello. For my masters thesis, I am attempting to express the emergent geoengineering era for climate change resolution using game theory. Currently International environmental agreements are generally expressed using 2 x 2 games of the Cooperate-Defect class (particularly the prisoners dilemma, no-conflict games, the co-ordination game, asymmetric games, "unhappy" games, and no-pure strategy games). This study is only demonstrative, so I am not attempting to tackle every variation of the game types, just one from each and preferably the typical representative game from each type.
My question is: Is anyone aware of a generic 4 X 4 structure for any of the game types I mentioned above? If so, could you please point me in the right direction. This would save me a heap of time in trying to construct the 4 x 4 from my limited knowledge.
Thank you! BEN [Manage messages]
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