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I am trying to do an analysis/examination of a hand game (like rockpaperscissors) called 007. Here are the rules:
Two players count by saying "doubleoseven" and simultaneously do an action when they say "seven". They continue [View full text and thread]
I am trying to do an analysis/examination of a hand game (like rockpaperscissors) called 007. Here are the rules:
Two players count by saying "doubleoseven" and simultaneously do an action when they say "seven". They continue [View full text and thread]
I am trying to do an analysis/examination of a hand game (like rockpaperscissors) called 007. Here are the rules:
Two players count by saying "doubleoseven" and simultaneously do an action when they say "seven". They continue [View full text and thread]
If you are trying to formulate and solve a new problem, how do you decide which form (extensive, normal, etc.) is the best one to use? What aspects of the problem go into making this decision? [View full text and thread]
I have one question about the auction algorithm as developed by Bertsekas et al in order to solve assignment problems.
In (very) short, considering a same number of agents and objects, the algorithm consists in two phases, the [View full text and thread]
Very gratifying to have found this community.
I am in a problem, which relies on game theory, for its solution.
It is as follows:
Alice wants to buy a TV from Bob for a price of $ 300.
Neither party trusts each other so they trust a [View full text and thread]
Would you please help me with these questions?
Is it possible to convert any dynamic game to strategic form? is there any proof? or is there any Counterexample?
Could we consider a dynamic game in extensive form to be able to [View full text and thread]
I have been working on my thesis and am currently stuck at making the potential function that is able to track unilateral deviation within the network. Suppose there are three different products A,B,C. The utility of each product is [View full text and thread]
Hi,
Im doing a seminar over realestate prices and im Looking for the best game for the following: 3 players (gov,public,developers) each one with 6 astrategics:prices will rise sharp, rise, stay the same, drop and drop sharply.
Can [View full text and thread]
Is there a book or a paper where I can find a game theoretic model with action set available to a player that changes over time? [View full text and thread]
Hi,
If anyone could help me out with this exercise I would be greatfull:
Consider the following characteristic function game: N = {1, 2, 3} and v({1}) = 0, v({2}) = 0, v({3}) = 0,
v({1,2}) = 40, v({1,3}) = 0, v({2,3}) = 50, [View full text and thread]
4 Competing in quantities
Suppose two firms selling an identical product engage in Cournot competition. There
are 100 potential customers and the industry demand is 100 − p. Firms choose quantities
qi ∈ [0, 50], which [View full text and thread]
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I am very interested in finding the Nash equilibrium of a game directly from the extensive form game/game tree of a game. I know you can find Nash equilibria from the strategic form (normal form table), but finding it directly from the [View full text and thread]
I have a class project picking basketball teams for each game in a tournament called march madness. If you don't know march madness it is 64 teams in a bracket and they all play one game and the winning teams then all play and so on [View full text and thread]
Hello, is there an agent in Game Theory which goal is to minimizes other's costs?
I've seen some agents that I would call "socialist", which goal is to minimize the sum, but including their cost. If you know any paper referring to [View full text and thread]
Hello,
I have a nonzero sum game of three players with payoffs in the range 022. Players 1 and 3 have opposing interests, and thus their payoffs add to a constant sum. How can I create payoff functions of the players when I only have [View full text and thread]
Hello, please what is the principle according to which movement diagrams should be created (payoffs to a certain player)? I am attempting to create one for 3 players but was unable to deduce a clear rule from the sources I found  [View full text and thread]
Each of n citizens may voluntarily contribute to a public good a sum c_i, with i =1,2,..., n. For m [View full text and thread]
